Sparc, the most awaited VR game from CCP, launches on August 29

July 27, 2017, 8:24 a.m. By: Prakarsh Saxena

Sparc VR gmae

A couple of months back, CCP, the developer of EVE Online, announced Sparc- A fast paced multiplayer Virtual Reality game designed on the likes of the racquet sports at the Games Developers Conference. It claimed to provide users with an immersive VR gameplay which could be used with Oculus Rift, HTC Vive and PlayStation VR. And as per the executive producer of CCP Games, Atlanta, Mr. Morgan Godat, the game is finally launching on PlayStation VR on 29th August 2017.

Ready to serve a delectable treat to the gamers

Sparc is a virtual sport- a unique full body experience only possible in virtual reality, where the VR equipment is the sports gear. The game promises to be fast, extremely responsive, and physical. Players need to use their PlayStation Move motion controllers to throw projectiles across the court at their opponent (which will be the second player), while also dodging, blocking or deflecting incoming shots. It has received a tremendous response at the recently concluded E3 2017 where it hasn’t failed to captivate anyone with the gameplay experience.

The players get a lot of character customizations, and have a range of options available to design the look of their avatar, and that includes pretty much everything, ranging from the cut of their compression suits to the headgear they wear, the look of their gloves and their colours as well.

Developing Sparc for PlayStation VR an inspiring challenge

Developing games from scratch is sure a tough task to do. But to do it for PlayStation, and that too for such an immersive VR experience has to demand more out of the team. Godat and team took this challenge very well. The team heavily contemplated on and delivered some solid throws and deflect mechanics to enable physical gameplay which feels intuitive and more life- like, allowing for some exhibition of skills and personality.

“Each mechanic on its own needs to be fairly simple and “just work” because once a match gets rolling, things can quickly get intense. Tracking both projectiles in the court, timing your deflections and throws to put pressure on your opponent, all the while making split second dodges as your last line of defence. We can’t wait to see what tactics the players come up with during their matches”, exalts Godat.

The company also plans of demoing Sparc’s single- player challenges, a series of timed events that will test and give a hands-on experience at throwing and deflection accuracy in an environment designed to improve skills and help players prepare for human opponents. The gamer community is definitely excited to see how the game finally turns out to be.

Sparc E3 2017 Gameplay Trailer

Video Source: Sparc