CARA VR plug-in for Nuke
From video games to film and medical research, the rise of VR and AR is changing the way people expect visual experiences. Exploring the ever widening world of VR and AR presents lots of opportunities and technical challenges.
Cara VR is a plug-in toolset for Nuke family of compositing, editorial and finishing products which helps you create amazing live-action virtual reality content. Cara VR speeds up the challenging process of stitching and compositing 360° video footage, so you have more time to focus on creating high-quality immersive experiences. The system heavily relies on GPU so it is fast and works well moving back and forth between on screen and review headset.
Pricing for Cara VR starts at $4,295. For this it provides you with following incredible features:
Cara automatically corrects exposure and white balance differences between cameras. It produces single exposure across all cameras. Built on Ocula's disparity technology, Cara VR stitches seamlessly even on moving scenes.
With a point tracker it handles distortion and makes easier for artists to track and paint or merge directly on stitched 360° footage. It solves and refines camera position, rotation, focal length and lens distortion parameters inside Nuke.
Cara VR's GPU-accelerated Spherical Transform node accelerates tasks by letting you use Nuke’s full set of compositing tools directly on 360° material, making paint and tracking tasks easy.
With Cara VR’s popular VR headsets, you can review directly from Nuke Studio’s timeline, without the need to export to a separate application. It includes support for the HTC Vive and Oculus Rift CV1 on Windows and the Oculus Rift DK2 across Windows, Mac and Linux operating systems.
Image Source: toolfarm