Google’s ‘Seurat’ could bring new dimension to mobile VR

May 25, 2017, 2:47 p.m. By: Pranjal Kumar

Seurat

Google announced a new ‘Surface light-field’ rendering technology which is known as ‘Seurat’. The name ‘Seurat’ is based on the famous Pointillism painter.

Google’s researchers believe that this technology would add CGI quality visual to mobile VR. They also said that the added benefit with this is that it will do so at the miniscule file size.

This new rendering technology would format the ultra-high quality CGI in a way that retains their visual fidelity and allows it to run on mobile VR hardware.

The main purpose of the company is to enhance the mobile display as the popularity of mobile had spiked in the recent times.

This would also benefit developers as they could make more interactive gameplay within these high-fidelity environments.

Google said that ‘Seurat’ is based on surface light field technology. In this, the device takes the ultra-high quality assets which define a viewing area for any player. It then takes the samples of possible perspectives within that area to determine everything that is visible within it. The high-quality assets are reduced to smaller polygons so that it could run on mobile VR hardware by keeping the high-quality asset’s look.

Another major advantage of this is that it does the entire process without consuming large space.

Google also said that this is the major breakthrough in the mobile VR technology and they are working on this to make this technology even more efficient.

Image Source: whodiniz