Welcome to the next generation, the recent demo for Unreal Engine 5 iteration of its popular Unreal Engine showcases major technological developments including a new dynamic lighting system and a means to render shapes and textures in much higher geometric detail.
Let’s understand a bit more now!
Unreal Engine 5 is basically an improvised version of Unreal Engine 4. Unreal Engine 4 plus Lumen lighting and the geometric systems of Nanite together compose ‘The Unreal Engine 5.’ This innovation is the thorough work of Brian Karis (Join Technical Director of Graphics) and Jerome Platteaux (Special Projects Art Director), who have definitely taken the gaming world to a whole new next level after the development of this gaming engine. So let’s move ahead on to overview this incredible ‘Engine 5.’ Epic Games’ Unreal Engine 5 whose full release is to arrive in mid of 2021 has released its demo. This demo is for PlayStation 5.
This engine debuts 2 new core technologies. They are:
1. Nanite virtualized micropolygon geometry: This feature allows the artist to create a detailed geometry, can be observed even by the most keen observers.
2. Lumen: It is a fully dynamic global illumination solution that reacts as soon as light or a scene changes, giving a real-life environment. It can also be understood as Raytracing.
3. Niagara VFX: It is used to create and adjust visual effects. This feature has been updated in UE5.
4. Other features: Next-gen features (already available in version 4.25), chaos physics and destruction, animation system enhancements, and audio advancements.
Website Link: Unreal Engine 5
Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo
Video Source: Unreal Engine